Branded games and interactive experiences that make people stop, play, and remember.
Most interactive studios build something that demos well but dies in a real venue. I build the ones that survive: all day, in public, on real hardware.
Custom games, installations, and kiosks for hospitality, food, and entertainment brands. Built by the developer behind BBT, Valamar, and Jana.
Delivered 9 interactive apps for hospitality, food, and entertainment brands.



Built independently (BBT) and as part of the Brojka team (Valamar, Jana).
“The game elevated the installation and attracted new customers consistently over a three-month period.”
Hassan Amer, Swish (a Kuwait food and beverage group), on the BBT arcade game
What I build
Branded promo games
Games built around your brand that pull customers in and keep them coming back. Like the BBT arcade game that drew diners for months.
Interactive installations & kiosks
Touch and motion experiences for venues, events, and in-store. Built to run all day, unattended, on custom hardware.
Kids & family experiences
Content that keeps families engaged and on-site longer. For resorts, attractions, and family venues.
AR brand activations
Scannable, gamified AR tied to a product or campaign. Like a water-bottle promo that reached thousands of users in months.
Every build includes the backend it needs (logins, scoring, data, APIs) and deploys across desktop, mobile, kiosks, or dedicated hardware.
How it works
Scope
You describe the app. I define the scope, platform, and constraints.
If unclear → paid scoping. No surprises.
Price
Fixed price or milestone-based, after we agree on scope and outcome.
Build
Unity app + backend if needed.
Weekly progress. Early playable version.
Delivery
Deployed to device/platform.
Handover + optional support.



Experience: gamified work at Brojka Creative Production on brands including Valamar and Jana.
Why it works
- One codebase for desktop, mobile, kiosks, and custom hardware
- Handles complex, real-time, touch-driven interaction
- Built to run reliably in public, all day, unattended
- Connects to whatever backend or data you already use